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Explanations, words and or images
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file and
date published
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TITLE
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SIZE
(height,
width and size)
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DOWNLOAD
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HTML
3/2012
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©
Information concerning the copyrights and signatures of
this web site.
Connecting image 2
A is at the origin of the signature for the majority of
the PDFs.
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PDF
12/2015
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List of
CONNECTING IMAGES & COMPARISONS.
Last
updated in August 2024.
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435 kb
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NOTICE, when you have two buttons:
LEFT BUTTON: The files are for reduced performance
computers, to keep the fonts clear, increase the image
size by approximately 15%.
RIGHT BUTTON: For medium and high performance computers.
The fonts will stay clear at any size.
There might be a slight difference in color between the
two.
The passage from some of the small images
to the others inside the different files is not as fluid
or complementary as the natural elements described in
TRANSITION or the connecting images 2-10, 12-40 and
48-60 (handmade images).
This
will result in some minimal cerebral energy loss because
the images are small and STATIC.
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For
those interested: VITOCKEY
used to be FAST HOCKEY (vite or vitalité in French and
vitality in English). The letter H of the word HOCKEY
has been removed because it is next to the plosive T
and H is aspirated in
English. VITOCKEY which is conceived to be a very fast
game, has three syllables and can easily be pronounced
in many languages.
www.vitockey.com has been and is being visited on a
regular basis by countries mainly in the northern
hemisphere: Canada, China, England, Finland, France,
Germany, Holland, Israel, Italy, Korea, Japan, Romania,
Russia, Sweden, Switzerland, United Sates, Ukraine, etc.
As for copyrights,
the game Vitockey© is
protected internationaly, April 2012.
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The transition between the different elements
in the game vitockey aim at duplicating a fluid motion similar to
the one in the left / right image (green to brown & brown to white).
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800 x 900
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800 x 900
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INTRODUCTION
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1) Development of Vitockey ©
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2) 2005, "Kit for an elliptical skating rink" (full size board) was
patented #2,197,911 under my name in Canada.
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3) 2009, The trademark "VITOCKEY" #1250194 has been accepted,
it has not been finalized due to the costs.
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4) 2011, A patent application # 2,750,042 for "Kit for an ice/ground
level elliptical rink indoor/outdoor" was filed under my name in
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5) A demonstration of this ice level kit (flexible tube) was filmed
and paid by Radio-Canada in August 2011.
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6)
Radio-Canada tried to
denigrate this universal game in March 2012.
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7)
2012-13,
the
trademark Vitockey and the patents were not renewed.
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Vitockey uses its playing area to the fullest (center - ends
front / back of the net). The combination of the straight
line pass with the
curve pass is a PLUS, and somewhat synonymous to ''Pass &
score". These passes can be learned quickly by young
athletes who have had limited or no experience in moving the
pursued object within the playing area with or without a
container. At first, experienced hockey players will play
hockey inside an ellipse but with practice, most should
easily adapt to these new plays.
The value of a game can be rated
according to its number of possible plays. Vitockey with its
continuous elliptical board introduces an exceptional amount
of passes, as never seen before = EXPLORATION for the
players, the referees, and the spectators.
Theories: This means that the almost continuous MOTION
occasioned by the participants is instantly recognized
(universal) by the spectators who can eventually reach a
level of consciousness capable of understanding that each
branch in the Tree of Life represents a country, or equality
for all, please refer to
CI
59.
When surrounded by unified sensory information, the thought
process can eventually reach the dimension 'exploration' to
access personal, global, ecological, universal solutions...
Everyone (players, referees, spectators) involved is a
winner.
For those interested: Instead of building a kit using a
drainage pipe (age 5-9) or a board of 30-50cm in height (age
9 and up), it would be easier to start introducing a
parallel environment by making VIRTUAL GAMES like "Parallel
versus non parallel". The results will speak for themselves,
silencing the static minded.
The majority of athletes and
sport fans believe that the present world of sports is
visually fine as it is. The limited use of cerebral energy is caused by the visual organization =
broken sensory information from every angle which saps the
remainder of cerebral energy. Theory: BSI triggers
negative behaviors.
Who will set up a VIRTUAL parallel environment in MOTION?
For those who have already visited this site,
you can have a preview of some of the newest images
HERE, and the most recent files
are catalogued in this
FILE.
November 2021
The size of some of the forms (puck, circle) is presently
organized according to the common denominator Ø. Whoever
would like to put this into practice - virtually or other -
the sequence of Fibonacci (1 1 2 3 5 8 13
21 34 55 89…), would be more communicative visually
speaking.
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November 2014
The
game Vitockey is in reality an introduction to a parallel
environment (unified audio-visual sensory information), for
a better understanding please
view
TRANSITION.
October 2017
he
audio-visual broken sensory information in all the leagues
of hockey, and this worldwide. The visual performance aside
from some rare moves from exceptional players, is limited to
the final score. If the players were surrounded by a
parallel environment - golden rule, and the application of
the universal discovery Transition, we could obtain quasi
infinite possibilities of renewed curves or a fluidity that
can reduce and eventually eliminate the importance of the
final result. Deduction: Our purpose is to explore, and
athletes can play an important role when surrounded by
unified (RECOGNIZABLE) sensory information. For more information, PLEASE view
the
natural connecting images.
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February 2018
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PRE-REQUISITE
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Vitockey
is a game conceived according to a parallel environment
whose level of visual communication is very high.
The transition between the
different elements aims at duplicating a fluid motion
similar to the above images. These minimal explanations can
be referred as an introduction to better understand the
definition of unified sensory information and an objective
approach to visual communication.
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March 2019
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ENHANCEMENT of VISUAL PERCEPTION
explains that infrared photography is an important tool to further
illustrate the universal discovery, Transition (light / contrast /
forms / color, etc.).
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October 2023
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UNIFIED SENSORY INFORMATION,
2000s
Unified sensory
information aims at creating parallel environments
that can be almost instantly
recognized by the thought process,
making one conscious of a
portal to discovery (questions and answers).
January 2024
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The first image above is part of
connecting image 78.
The second image explains that this game makes use of
both the straight line and curves pass.
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October 2024
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The image above is part of connecting image 81 A
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The size of some of the forms is presently organized
according to the common denominator Ø. Whoever would
like to put this into practice, the sequence of
Fibonacci
(1 1 2 3 5 8 13 21 34 55 89…), would be
more communicative visually speaking.
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HTML 10/2011
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PRE-REQUISITE:
Kit
for an ice / ground
level elliptical skating rink. This new kit introduces
the magical passes triggered by the ellipse.
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100 kb
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PDF
02/2012
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An
article from the Prince George CITIZEN including
comments from some of the players who participated in
the demo of this new kit.
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1900 x 1600
PRINTABLE
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1.03 MB
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PDF 10/2011
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Installation
guide for the outdoor kit "Ice
/ ground level elliptical
skating rink".
The file
.rtf includes the installation du kit / the kit / the
exercises / dimensions / and a synopsis.
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5(1200x1000)
PRINTABLE
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1.08 mb
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the following 8 files are inside
T En 4
4-2012
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pdf 8/2013
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Indoor kit
for an ice
/ ground
level elliptical skating rink.
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3000 x 1200
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619 kb
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PDF
4/-2012
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Possible
systematic approach to
familiarize oneself with this new game. 4 flexible ice
level ellipses (2 NA, 1 Olympic and one Golden) inside a
regular skating rink, age 5 to 7 or 9 or 12. A fixed
ellipse 30 cm in height minimum (age 10-17) and another
one of unlimited height (age15 and more) = the higher
the board the higher the number of passes towards
infinity…
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VECTOR
PRINTABLE
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145 kb
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PDF
24-2-2012
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Basic EXERCISES,
after awhile, the motion of the puck along the board is
a
reminder
that the earth rotates around the sun... CURVE PASS
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VECTOR
PRINTABLE
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110 kb
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PDF
4/2012
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EXERCISE:
By rounding off the
distance between the elements that form the Golden
triangles we obtain the symbol of
infinity. Possibility to
skate inside NA / Olymp / and a Golden ellipse.
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VECTOR
PRINTABLE
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125 kb
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PDF 2/2012
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Examples of seeds that
influenced the addition of an horizontal Golden triangle
in the game Vitockey. Connecting image 61 also played an
important role in this.
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1800 x 1200
PRINTABLE
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1.22 mb
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PDF
24-2-2012
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DIMENSIONS
according to the Golden rule: North American and Olympic
format (horizontal and vertical views). Explanations and
images. The Golden triangles and rectangles are part of
the images.
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VECTOR
PRINTABLE
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152 kb
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The addition of the horizontal Golden
triangle creates a stronger connection between the
Golden rectangle of the ends (goals, front view) and the
central Golden rectangle (four circles between the green
blue lines for outside or penalties).
This should help improving the precision of the shoots
at the goal, plus having plays on all the surface
(center, in front and behind the goals) = the teams will
probably use alternating goalies.
Please view the suggested rules
score from behind.
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PDF
02/2012
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DIMENSIONS:
North American and
Olympic format (horizontal and vertical views). The
Golden triangles and rectangles are not part of the
images.
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VECTOR
PRINTABLE
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126 kb
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PDF
02/2012
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"CourbeCurve" the importance of the curve
as visual communication and examples of exercises for
the game Vitockey. For more information please view
Mouvement-Motion&sports
(1, 2) et
TRANSITION 11 a, b, c.
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1000x14000
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1.61 mb
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T Fr En 1
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PDF 5/2012
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Evolution
of
VITOCKEY.
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1000x14000
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2.19 et 2.30 mb
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T En
4
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TOP
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VITOCKEY
and
ADVANTAGES, introduction of the CURVE PASS,
Parallel Color
©,
a Transitional color kit
©
...
In order to eliminate collisions, the
athletes have to be surrounded by an adequate level of
recognizable sensory information so that the brain can
use its energy on focusing and sharpening reflexes.
Theory: This can be achieved by combining the Curve /
Ø / and a transitional color kit.
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En
HTML
5-2012
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PDF 3/2011
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VITOCKEY
and the
Golden Rule.
Unfortunately the Golden Rule is not
incorporated in the world of sports. It not only
describes the human figure (with some slight variations)
but it is visually speaking, highly communicative.
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6700 x 1600
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295b
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T En 4
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The size of some of the forms (puck, circle) is presently
organized according to the common denominator Ø. Whoever
would like to put this into practice - virtually or other -
the sequence of Fibonacci (1 1 2 3 5 8 13
21 34 55 89…), would be more communicative visually
speaking, November 2021.
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(KEY
FILES)
POWER POINT,
Please save the file and open it with Power Point 2003
or a more recent version, choose
"for
reading only", to the right. If you have any suggestions
or want to print this file, please contact the center
for the password.
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PPT 3/2011
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VITOCKEY,
preparation and
suggestions aimed at familiarizing oneself on how to
skate inside an ellipse on cement or pavement or plastic
or ice.
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(18) 960 x
1280
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5.51 mb
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4-7 min
approx |
T En
3
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The file on the
right is a MP4 of the previous
VITOCKEY
preparation
and suggestions,
94.8mb.
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The size of some of the forms (puck, circle) is presently
organized according to the common denominator Ø. Whoever
would like to put this into practice - virtually or other -
the sequence of Fibonacci
(1 1 2 3 5 8 13
21 34 55 89…), would be more communicative visually
speaking, November 2021.
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MP4
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VITOCKEY
and the Golden Rule.
Introduction
of the CURVE PASS, animated explanations.
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45.6 mb
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4-7 min
approx
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T En
6
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The file on the right
contains 15 images of the previous
VITOCKEY
and the Golden Rule. It is a
MP4, 22.5mb.
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Animation FLASH
2 D & 3 D
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The file on the right is the
software required to open the following FLASH files,
virus free.
Flash_Player_Projector_Content_Debugger. Just deposit the file
flash on top.
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3 D
3/2011
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Minimal
visual information, view from
above
"Pass &
Score", 2006.
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vector
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75.1 kb
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3 sec
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image
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3 D
3/2011
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Minimal
visual information, eye level
"Pass &
Score", 2006.
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vector
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226 kb
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3 sec
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image
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The height or the width
of the goal, to be decided by experienced vitockey players.
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VITOCKEY
and the world of
SPORTS
When
this game is organized according to the concept of a
parallel environment
(the combination of the Curve / the Golden formula and a
transitory kit of color including Parallel /
Expansionist Color © -a new system of color-),
the visual transition from small (puck = 42
square centimeters)
to large (ice surface = North American 12400000
or Olympic 14590000 square meters) or 1 to 295238 or
347380,
is highly communicative because of the connecting
elements = recognizable sensory information = the use of
more than 50% of the brain = excellent reflexes in order
to avoid collisions...
For more information,
please view
Transition.
PUBLIC INPUT to further develop the rules of the game VITOCKEY © is
WELCOME
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TOP
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Sensory information of everyday life is
the accumulation of personal experiences and those
shared with others.
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Theory: Unified sensory information of a
parallel environment that lets the participants progress
toward knowledge.
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Theory: Disconnected sensory information
of a non parallel environment that forces the
participants to almost constantly try to find the parts
that can ease passage between the unprepared oppositions
(the "anything goes" or almost).
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In the images above, 3 replicas of "Family",
the smallest form symbolizes a new born child or
innocence.
The curve facilitates the transition from LARGE
(mother and father) to SMALL (the child),
center (pine and white wood) and the sides (pine and
virtual), 1984-2007.
It is an excerpt from the unique
connecting image 10 B.
Unique because a sculpture (3 D) is enlarged using
drawings (2 D). Explanations in French accompanied
by a word file for translation.
The
seven
images are in a
zip
file,
(505
kb).
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Wishing you
unified sensory information,
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Jean-Jacques Giguère
visual
name
resume (pdf)
connecting images (pdf)
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More than 100,000 hours of research, mainly in solitude, brought me to the following conclusion:
Sensory
information will play a key role toward global unification.
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[welcome]
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images] [VitockeyEn] [SOLOsEn]
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